A writer, game designer, and digital media professional, Natalie Mesnard has been published in publications such as The Gettysburg Review, Kenyon Review Online, Green Mountains Review, and The Journal. Her board game, DemocraSea, won the Craft, Theme, and Marketability awards at CUDO Plays Season 3, was a festival Selection at IndieCade 2016, and is forthcoming from Game Salute. Natalie has worked with the literary magazines Ninth Letter, Memorious, A Public Space, and One Story as an editor and reader, and advocates for small literary publishers as Communications Manager at CLMP, the Community of Literary Magazines and Presses. She also serves as a digital media consultant with Grove Atlantic Press. Natalie is currently at work on a novel about video games, AI, and AR, and can be found online at nataliemesnard.com.
(Try switching to Chrome or Firefox if audio does not play.)